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Globalisation

Globalisation

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Michelle

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Englisch

 

11/12/13

Klausur

Globalisation

 1. Klausur
Name: Michelle Kaminski
Lies die Aufgabentexte genau durch und arbeite sauber und sorgfältig!
Playing the consumption game Laura

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Englisch, EF (11.Klasse) Thema: Globalisation

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1. Klausur Name: Michelle Kaminski Lies die Aufgabentexte genau durch und arbeite sauber und sorgfältig! Playing the consumption game Laura B. Morgenthal Most, if not all, of the electronics and products that we buy today are designed with planned obsolescence in mind. In other words, products are designed to have bugs, stop working correctly or just break. This includes everything from technology gadgets (such as iPhones, laptops, MP3 players) to household items (like light bulbs, microwaves, televisions). Today, everything is 5 made with the trash can in mind. In our grandparents' and even parents' day, things like cars or televisions were 'built right' and could last for many years. Things just aren't made like they used to be,' is a phrase commonly repeated by critics of today's era of consumerism. Good Luck When the batteries for electronic gadgets die within minutes or your cell phone goes on the blink, it 10 is often more cost-effective to buy a new product instead of paying for repairs. This cyclical consumption-disposal-consumption process is the company's intent and often even their business strategy. All this, however, results in mountains of electronic waste ('e-waste') - a tragic development. The mining of metal for the production of electronics harms the environment in various regions of the 15 world. Factories require high energy and water...

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usage. Toxic chemicals from the manufacturing process not only adversely affect workers but also damage the environment. What can be done about this toxicity and the sinister cycle of production, consumption and disposal'? Our thinking needs to change. In the EU, toxic materials are banned in the making of electronics; so it is indeed possible to manufacture electronics that are less toxic. 20 Companies need to be forced to make products that will last and that are safe for consumers, workers and the environment. Better product take-back laws should make manufacturers responsible for the entire life cycle of their products, including the safe recycling and/or disposal of their own products. The concept of EPR (extended producer responsibility) is already the norm in some parts of the world. Annotations 25 Even products that still work quickly become outdated. Today's industry and marketing methods are designed to entice the consumer into buying something new, i.e. upgrading, even if what they already have functions perfectly well. After just one year, a 'new' state-of-the-art phone is already out of date. There will always be a newer version: shinier, brighter and with more features than the last. Are we buying into the game? 2 obsolescence [obso'lesns] (fml) the state of becoming old-fashioned and no longer useful 5 trash can (AE) a container to put waste in 9 on the blink (infml) no longer working correctly 10 cyclical ['sarklıkl, 'sıklıkl] repeated many times and always happening in the same order 11 disposal the process of getting rid of something 15 adversely negatively, unfavourably 16 toxicity [tok'sisati] being poisonous sinister ['sinista] seeming dangerous or evil 25 entice sb. [in'tais] tempt sb., secretly lead sb. 28 buy into the game here: completely believe in this way of doing things TASKS 1. Reading Comprehension Read the article 'Playing the consumption game'. Outline the author's views and suggestions concerning planned obsolescence, consumerism (= the belief that it is good if people buy and use large quantities of goods) and e-waste. 2. Reading Comprehension + Writing Choose one of the cartoons and explain how it relates to the article 'Playing the consumption game'. a C HOW LONG BEFORE THIS NEW PRODUCT IS OBSOLETE?" ABOUT FIVE MINUTES AFTER WE ANNOUNCE THE NEXT NEW MODEL. BWAH HA HA HA HA @marketoonist.com Mummy, I need a new computer. I don't like the colour of this one any more! TOM FISH SURNE b ELECTRONICS NEW пла LAST MONTH'S TECHNOLOGY PIERO TONIN CartoonStock /Piero Tonin Roland Beier, Berlin KE 11 MÖLL 3. Comment Klausur 1: Globalisation 4. Mediation Write a letter to the editor of the newspaper that published the article 'Playing the consumption game'. Agree or disagree with the author's views and advice. How would you answer her final question 'Are we buying into the game?'? Use information from the article as well as your own knowledge about the issues. Okt. 2019 Situation: A Scottish friend has written an email to you: 'I've heard about German plans to add a "recycling charge" onto the cost of mobile phones. Isn't that a bit of a crazy idea?' - You have done research and found the following article. Summarize it for your friend. Recyclingexperte fordert Pfandsystem für Handys Zwischen 20 und 50 Millionen Tonnen an Elektroschrott fallen nach Schätzungen jährlich weltweit an. In Deutschland entsorge ein Einwohner bis zu zehn 5 Kilogramm an elektronischen Geräten pro Jahr, sagte Hartmut Graßl vom Max-Planck-Institut für Meteorologie auf einer Recycling-Tagung in Hamburg. Ein Ende dieser Entwicklung ist nicht in 10 Sicht: Die weltweite Menge an Elektro- schrott nimmt Jahr für Jahr um geschätzte zwei bis fünf Prozent zu. Entsorgte Handys: Zurzeit landet ein großer Teil des Elektroschrotts noch im Hausmüll oder wird illegal exportiert. Dabei halten Abfallexperten durchaus Lösungen bereit, wie der scheinbar nutzlose Abfall zu Geld gemacht werden kann. Eine Idee seien Leasingsysteme wie für Autos oder teure Kopierer, mit 15 denen Unternehmen in Zukunft sicherstellen könnten, dass keine der teuren Rohstoffe verloren gingen, erläuterte Martin Faulstich von der Technischen Universität Clausthal. Denkbar sei auch ein Pfand für Mobiltelefone in Höhe von zehn bis hundert Euro. Obwohl es hierzulande für jede Bierflasche eine Extra-Gebühr gebe, habe der Vorschlag einen Sturm ausgelöst, sagte Faulstich. „Ich kann mir nicht vorstellen, dass weniger Handys mit Pfand 20 verkauft würden. Man muss phantasievoll sein und darf solche Ansätze nicht einfach abkanzein." (dpa)/(cwo) From: www.heise.de, 5 February 2013 The article written by Laura B. Morgenthal is about the the 1 Playing the consumption game! W electronical things we buy today and truth why they aren't working well after short time. Also the author writes. First of all every electronics. about the production of electronics and the pollution they make. the author comments that are made with obsolescence that the sellers are to have selling us products which are made bugs or even stop working. Futhermore. there is just not Companies are making. money; the that mind. That means the problem, that the this to get more real problem of this thing is the factories which are producing the electronics require high energy, water usage and environment are damaging the toxic with chemicals. The author pleases Cask). An appeal to the companies last and to produce products which will Safe for Consumers, workers and the environment. Also, a take-back law should are be given from every manufactorie to help R the environment. This concept is named EPR Cextended producer responsibility) and its already norm in some parts of the world. A → At Least I wanted to tell my opinton. I think if companies like Appte or Samsung would stop designing products with planned. obsolescence a environment would've truth is that do big step to help the been done. Sadly the goverment. R if anything Companies will not A do anything to. A lot of companies want to the does not win money and not sell products which aren't so bad for the environment. ستعاد Deine Teing ist niet festellay Tel der

Englisch /

Globalisation

Globalisation

user profile picture

Michelle

131 Followers
 

Englisch

 

11/12/13

Klausur

Globalisation

Dieser Inhalt ist nur in der Knowunity App verfügbar.

 1. Klausur
Name: Michelle Kaminski
Lies die Aufgabentexte genau durch und arbeite sauber und sorgfältig!
Playing the consumption game Laura

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R

Vielen Dank, wirklich hilfreich für mich, da wir gerade genau das Thema in der Schule haben 😁

Englisch, EF (11.Klasse) Thema: Globalisation

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1. Klausur Name: Michelle Kaminski Lies die Aufgabentexte genau durch und arbeite sauber und sorgfältig! Playing the consumption game Laura B. Morgenthal Most, if not all, of the electronics and products that we buy today are designed with planned obsolescence in mind. In other words, products are designed to have bugs, stop working correctly or just break. This includes everything from technology gadgets (such as iPhones, laptops, MP3 players) to household items (like light bulbs, microwaves, televisions). Today, everything is 5 made with the trash can in mind. In our grandparents' and even parents' day, things like cars or televisions were 'built right' and could last for many years. Things just aren't made like they used to be,' is a phrase commonly repeated by critics of today's era of consumerism. Good Luck When the batteries for electronic gadgets die within minutes or your cell phone goes on the blink, it 10 is often more cost-effective to buy a new product instead of paying for repairs. This cyclical consumption-disposal-consumption process is the company's intent and often even their business strategy. All this, however, results in mountains of electronic waste ('e-waste') - a tragic development. The mining of metal for the production of electronics harms the environment in various regions of the 15 world. Factories require high energy and water...

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usage. Toxic chemicals from the manufacturing process not only adversely affect workers but also damage the environment. What can be done about this toxicity and the sinister cycle of production, consumption and disposal'? Our thinking needs to change. In the EU, toxic materials are banned in the making of electronics; so it is indeed possible to manufacture electronics that are less toxic. 20 Companies need to be forced to make products that will last and that are safe for consumers, workers and the environment. Better product take-back laws should make manufacturers responsible for the entire life cycle of their products, including the safe recycling and/or disposal of their own products. The concept of EPR (extended producer responsibility) is already the norm in some parts of the world. Annotations 25 Even products that still work quickly become outdated. Today's industry and marketing methods are designed to entice the consumer into buying something new, i.e. upgrading, even if what they already have functions perfectly well. After just one year, a 'new' state-of-the-art phone is already out of date. There will always be a newer version: shinier, brighter and with more features than the last. Are we buying into the game? 2 obsolescence [obso'lesns] (fml) the state of becoming old-fashioned and no longer useful 5 trash can (AE) a container to put waste in 9 on the blink (infml) no longer working correctly 10 cyclical ['sarklıkl, 'sıklıkl] repeated many times and always happening in the same order 11 disposal the process of getting rid of something 15 adversely negatively, unfavourably 16 toxicity [tok'sisati] being poisonous sinister ['sinista] seeming dangerous or evil 25 entice sb. [in'tais] tempt sb., secretly lead sb. 28 buy into the game here: completely believe in this way of doing things TASKS 1. Reading Comprehension Read the article 'Playing the consumption game'. Outline the author's views and suggestions concerning planned obsolescence, consumerism (= the belief that it is good if people buy and use large quantities of goods) and e-waste. 2. Reading Comprehension + Writing Choose one of the cartoons and explain how it relates to the article 'Playing the consumption game'. a C HOW LONG BEFORE THIS NEW PRODUCT IS OBSOLETE?" ABOUT FIVE MINUTES AFTER WE ANNOUNCE THE NEXT NEW MODEL. BWAH HA HA HA HA @marketoonist.com Mummy, I need a new computer. I don't like the colour of this one any more! TOM FISH SURNE b ELECTRONICS NEW пла LAST MONTH'S TECHNOLOGY PIERO TONIN CartoonStock /Piero Tonin Roland Beier, Berlin KE 11 MÖLL 3. Comment Klausur 1: Globalisation 4. Mediation Write a letter to the editor of the newspaper that published the article 'Playing the consumption game'. Agree or disagree with the author's views and advice. How would you answer her final question 'Are we buying into the game?'? Use information from the article as well as your own knowledge about the issues. Okt. 2019 Situation: A Scottish friend has written an email to you: 'I've heard about German plans to add a "recycling charge" onto the cost of mobile phones. Isn't that a bit of a crazy idea?' - You have done research and found the following article. Summarize it for your friend. Recyclingexperte fordert Pfandsystem für Handys Zwischen 20 und 50 Millionen Tonnen an Elektroschrott fallen nach Schätzungen jährlich weltweit an. In Deutschland entsorge ein Einwohner bis zu zehn 5 Kilogramm an elektronischen Geräten pro Jahr, sagte Hartmut Graßl vom Max-Planck-Institut für Meteorologie auf einer Recycling-Tagung in Hamburg. Ein Ende dieser Entwicklung ist nicht in 10 Sicht: Die weltweite Menge an Elektro- schrott nimmt Jahr für Jahr um geschätzte zwei bis fünf Prozent zu. Entsorgte Handys: Zurzeit landet ein großer Teil des Elektroschrotts noch im Hausmüll oder wird illegal exportiert. Dabei halten Abfallexperten durchaus Lösungen bereit, wie der scheinbar nutzlose Abfall zu Geld gemacht werden kann. Eine Idee seien Leasingsysteme wie für Autos oder teure Kopierer, mit 15 denen Unternehmen in Zukunft sicherstellen könnten, dass keine der teuren Rohstoffe verloren gingen, erläuterte Martin Faulstich von der Technischen Universität Clausthal. Denkbar sei auch ein Pfand für Mobiltelefone in Höhe von zehn bis hundert Euro. Obwohl es hierzulande für jede Bierflasche eine Extra-Gebühr gebe, habe der Vorschlag einen Sturm ausgelöst, sagte Faulstich. „Ich kann mir nicht vorstellen, dass weniger Handys mit Pfand 20 verkauft würden. Man muss phantasievoll sein und darf solche Ansätze nicht einfach abkanzein." (dpa)/(cwo) From: www.heise.de, 5 February 2013 The article written by Laura B. Morgenthal is about the the 1 Playing the consumption game! W electronical things we buy today and truth why they aren't working well after short time. Also the author writes. First of all every electronics. about the production of electronics and the pollution they make. the author comments that are made with obsolescence that the sellers are to have selling us products which are made bugs or even stop working. Futhermore. there is just not Companies are making. money; the that mind. That means the problem, that the this to get more real problem of this thing is the factories which are producing the electronics require high energy, water usage and environment are damaging the toxic with chemicals. The author pleases Cask). An appeal to the companies last and to produce products which will Safe for Consumers, workers and the environment. Also, a take-back law should are be given from every manufactorie to help R the environment. This concept is named EPR Cextended producer responsibility) and its already norm in some parts of the world. A → At Least I wanted to tell my opinton. I think if companies like Appte or Samsung would stop designing products with planned. obsolescence a environment would've truth is that do big step to help the been done. Sadly the goverment. R if anything Companies will not A do anything to. A lot of companies want to the does not win money and not sell products which aren't so bad for the environment. ستعاد Deine Teing ist niet festellay Tel der